EngRadardirect-apply

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla Corporation

Mozilla Corporation is the non-profit-backed technology company that makes pioneering brands like Firefox, the privacy-minded web browser, and focuses on AI, social media, security, and more while making the internet better for people.

Mozilla Corporation is the employer — EngRadar is a job radar, not a recruiter. We track this posting from their own careers page and send you straight there; we never handle applications or CVs.

Remote Remote Canada Posted 5d ago browserinternetopen source

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Preferred

  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD

Posted by Mozilla Corporation on their own careers page — you apply directly, no recruiter in between. View original / apply →

More at Mozilla Corporation